You will get hit with items at the WORST possible moment as well in other ways. You will get impaled with items just before crossing the finish line after holding a large lead only to come in 5th or lower. So to make things even better, let's just say that while playing against the CPUs, they are nothing less than cheap. It almost seems to be that 90 degree turn gives you the blue, and 180 goes to red/orange. There are plenty of turns where you SHOULD be able to get a boost but can't due to the new setup. This is supposed to be an anti-snaking precaution but they really took it too far. In THIS game, however, it gives you a boost depending on how long you hold the slide. In previous Mario Kart games, you'd enter a power slide and move your control stick/D-Pad back and forth until you got the the orange/red spark and you'd get a boost. Now let me take a moment to talk about this powersliding system. And assuming you even get into the powerslide the items come at you just like before breaking your powerslide, and now you don't have enough speed to go back into it. You jump to go into the powerslide and it pulls you in the opposite direction which could be grass a wall, or a cliff. And the powersliding on these other karts is just terrible. But to make a lot of the corners in the game you HAVE TO POWERSLIDE around the turn. why not just use the other karts? Well, I tried that too. Okay, so by this point you might be wondering.
#Wii mario kart cheap full
you have to deal with the slow acceleration to get you back up to full speed. A SHIT LOAD! And a lot of these items will make you lose your own item, ruining whatever plans you might've thought up in your head to defend yourself. That's A LOT of different people going around the track all with access to ITEMS. Well, this game has 50% more karts in the race at once, 12 total. You might think that the better handling would also make up for the poor acceleration. According to the stats, it has a higher top speed when compared to the rest of the karts, but it's not a noticeable difference that would make up for the TERRIBLE acceleration. With this other kart it takes a good 5+ seconds to get to full speed.
While on most karts, after getting hit by something and starting to move again, it'll take you about 1-2 seconds to get to full speed. However, the only kart with decent handling/drifting has by far the WORST acceleration ever.
#Wii mario kart cheap manual
Manual gives you the option to hop and get power slide boosts Y'know, how it USED TO WORK. Being a Mario Kart veteran, when I started, I of course picked manual. The game is FAR AWAY from the rest of the series in terms of how it's played.
I've really had a love/hate relationship with the game.